The Secret 65th Orb in Spyro 2’s August Prototype

May 13, 2024 | Trivia & Insights

Did you know that an additional orb is present in the August 11th, 1999 prototype of Spyro 2, which didn’t make it into the final game?

Spyro 2: Ripto’s Rage! was developed by Insomniac Games and continues the adventures of the titular dragon as he battles against the villainous Ripto and his minions across various creatively designed realms. One such realm is Autumn Plains, also referred to as “Autumn Castle” in the guidebook in this prototype. In this realm, there’s an area leading to a courtyard. This part differs notably from the final game, where the original entrance was hidden behind a cracked wall. However, in the prototype, the cracked wall has been relocated to this area, concealing the extra orb within.

Exploring the August 1999 Spyro 2 prototype is highly recommended as it unveils numerous differences, ranging from minor tweaks to significant alterations. One standout feature outside of this extra orb in Autumn Plains is the inclusion of a whirlwind inside a tower, serving as a unique mechanism to ascend through a central opening and reach the tower’s peak, providing players with an enhanced sense of exploration and discovery.

Check out the videos below talking and showing off this new orb, and check out The Cutting Room Floor article for more information!

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YouTube Short

Original Crash Twinsanity Xbox Cover

About Spyro 2:

Spyro 2: Ripto’s Rage! (also known as Spyro 2: Gateway To Glimmer in Europe, Australia and New Zealand) is the second game in the series developed by Insomniac Games. Ripto’s Rage! is set in Avalar, rather than the Dragon Realms, where the previous game was set.

The world of Avalar is split up into three homeworlds, all of them named after a season of the year: Summer Forest, Autumn Plains, and Winter Tundra. All three homeworlds feature a certain number of realms, one or two speedways, and a Boss Realm. Spyro 2 is critically acclaimed.